![]() ![]() So they were able to know there was interest for the game really quickly and use it to build a community during development." He liked the idea of involving a community, so Patreon appealed more than working with a publisher. "As soon as they had their first screenshot of the game, they posted it on social media. "I was really inspired by what the Ooblets team did, which is the marketing first approach," Massé explained. It currently stands at nearly $36k per month, which is more than respectable for an indie game with no projected release date. He's always liked to work on his own projects, and consequently says he can "do a bit of everything." He continued: "I learned game design and 3D modelling by myself while working on side projects and game jams." Once he felt he had enough experience, he quit his job to make Paralives, launching the Patreon last year. Massé worked in the mobile games industry after graduating in 2014 (though he told me over email that he had been learning about programming and development since high school). So I reached out to Alex Massé, who we might term the lead developer, to ask him some Para-centric questions. After bunch of Sim YouTubers like lilsimsie did reaction videos and hyped it up, Paralives ended up with a lot of eyes on it, and I, in turn, hungered to know more. A few weeks back, though, there was a flurry of new interest when a new character creation video was released. Simthusiasts like myself have been quietly aware of Paralives for a small while now, mostly because of the very cool nature of the in-progress video clips that surface on a fairly regular basis. a life simulator? A Sims-like? (I know The Sims can't be the only game of its type, but it's dominated the market for so long that the only other one I can think of is that weird adult one where the entire point was having sex.) It, by which I really mean the teeny tiny dev team, is being funded on Patreon. You can also join the discussion on our Discord.If you're a fan of The Sims 4, or you know someone who is, or even if you just follow people who occasionally retweet simsposting into your timeline, you've probably seen something about Paralives by now. Use the Steam Workshop to download user created mods, houses, characters and much more! What about user created content and mods?Paralives is made by lovers of simulation games with the support of the community to make it the best it can be. ![]() ![]() Put on your best outfit, call some friends and use your bike or car to meet them at the park, restaurant, beach, shop, mountain or anywhere, really! ![]() Looking to discover an open world filled with opportunities and venues?Summer or winter, there’s always something to do. Willing to immerse yourself in parallel lives and achieve your wildest dreams?We’ve got your back! Take care of your pet, focus on your career, find true love, spend time with friends and family, explore hobbies or be as mischievous as ever. From head to toe, you can really decide it all! What about creating a unique Parafolk?Paralives comes with an advanced character creator including a height slider, resizable facial and body features, full color customization and complex personalities. Build your dream house, create some characters and manage their lives the way you want inside their homes and all around an open world town!ĭreaming of building your perfect house but need the right tools?No problem! Paralives comes with innovative tools to create grid-less constructions, curved walls, resizable objects, split level floors, custom shaped stairs, full color/texture customization and much, much more! Paralives is an upcoming doll house life simulation indie game for PC and Mac. ![]()
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